50 lines
1.5 KiB
C++
50 lines
1.5 KiB
C++
/*
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* Copyright (C) 2019 The Android Open Source Project
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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#include "liblp/property_fetcher.h"
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#include <memory>
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#include <android-base/properties.h>
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namespace android {
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namespace fs_mgr {
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std::string PropertyFetcher::GetProperty(const std::string& key, const std::string& default_value) {
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return android::base::GetProperty(key, default_value);
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}
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bool PropertyFetcher::GetBoolProperty(const std::string& key, bool default_value) {
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return android::base::GetBoolProperty(key, default_value);
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}
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static std::unique_ptr<IPropertyFetcher>* GetInstanceAllocation() {
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static std::unique_ptr<IPropertyFetcher> instance = std::make_unique<PropertyFetcher>();
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return &instance;
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}
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IPropertyFetcher* IPropertyFetcher::GetInstance() {
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return GetInstanceAllocation()->get();
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}
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void IPropertyFetcher::OverrideForTesting(std::unique_ptr<IPropertyFetcher>&& fetcher) {
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GetInstanceAllocation()->swap(fetcher);
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fetcher.reset();
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}
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} // namespace fs_mgr
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} // namespace android
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