201 lines
6.2 KiB
C++
201 lines
6.2 KiB
C++
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/*
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* Copyright (C) 2021 The Android Open Source Project
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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#include "libstatssocket_lazy.h"
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#include <mutex>
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#include <dlfcn.h>
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#include <stdatomic.h>
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#include "log/log.h"
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#include "stats_event.h"
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#include "stats_socket.h"
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// This file provides a lazy interface to libstatssocket.so to address early boot dependencies.
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// Specifically bootanimation, surfaceflinger, and lmkd run before the statsd APEX is loaded and
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// libstatssocket.so is in the statsd APEX.
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// Method pointers to libstatssocket methods are held in an array which simplifies checking
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// all pointers are initialized.
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enum MethodIndex {
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// Stats Event APIs in stats_event.h.
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k_AStatsEvent_obtain,
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k_AStatsEvent_build,
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k_AStatsEvent_write,
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k_AStatsEvent_release,
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k_AStatsEvent_setAtomId,
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k_AStatsEvent_writeInt32,
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k_AStatsEvent_writeInt64,
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k_AStatsEvent_writeFloat,
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k_AStatsEvent_writeBool,
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k_AStatsEvent_writeByteArray,
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k_AStatsEvent_writeString,
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k_AStatsEvent_writeAttributionChain,
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k_AStatsEvent_addBoolAnnotation,
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k_AStatsEvent_addInt32Annotation,
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// Stats Socket APIs in stats_socket.h.
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k_AStatsSocket_close,
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// Marker for count of methods
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k_MethodCount
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};
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// Table of methods pointers in libstatssocket APIs.
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static void* g_Methods[k_MethodCount];
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//
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// Libstatssocket lazy loading.
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//
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static atomic_bool gPreventLibstatssocketLoading = false; // Allows tests to block loading.
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void PreventLibstatssocketLazyLoadingForTests() {
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gPreventLibstatssocketLoading.store(true);
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}
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static void* LoadLibstatssocket(int dlopen_flags) {
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if (gPreventLibstatssocketLoading.load()) {
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return nullptr;
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}
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return dlopen("libstatssocket.so", dlopen_flags);
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}
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//
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// Initialization and symbol binding.
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static void BindSymbol(void* handle, const char* name, enum MethodIndex index) {
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void* symbol = dlsym(handle, name);
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LOG_ALWAYS_FATAL_IF(symbol == nullptr, "Failed to find symbol '%s' in libstatssocket.so: %s",
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name, dlerror());
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g_Methods[index] = symbol;
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}
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static void InitializeOnce() {
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void* handle = LoadLibstatssocket(RTLD_NOW);
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LOG_ALWAYS_FATAL_IF(handle == nullptr, "Failed to load libstatssocket.so: %s", dlerror());
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#undef BIND_SYMBOL
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#define BIND_SYMBOL(name) BindSymbol(handle, #name, k_##name);
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// Methods in stats_event.h.
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BIND_SYMBOL(AStatsEvent_obtain);
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BIND_SYMBOL(AStatsEvent_build);
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BIND_SYMBOL(AStatsEvent_write);
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BIND_SYMBOL(AStatsEvent_release);
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BIND_SYMBOL(AStatsEvent_setAtomId);
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BIND_SYMBOL(AStatsEvent_writeInt32);
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BIND_SYMBOL(AStatsEvent_writeInt64);
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BIND_SYMBOL(AStatsEvent_writeFloat);
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BIND_SYMBOL(AStatsEvent_writeBool);
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BIND_SYMBOL(AStatsEvent_writeByteArray);
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BIND_SYMBOL(AStatsEvent_writeString);
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BIND_SYMBOL(AStatsEvent_writeAttributionChain);
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BIND_SYMBOL(AStatsEvent_addBoolAnnotation);
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BIND_SYMBOL(AStatsEvent_addInt32Annotation);
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// Methods in stats_socket.h.
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BIND_SYMBOL(AStatsSocket_close);
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#undef BIND_SYMBOL
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// Check every symbol is bound.
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for (int i = 0; i < k_MethodCount; ++i) {
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LOG_ALWAYS_FATAL_IF(g_Methods[i] == nullptr,
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"Uninitialized method in libstatssocket_lazy at index: %d", i);
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}
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}
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static void EnsureInitialized() {
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static std::once_flag initialize_flag;
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std::call_once(initialize_flag, InitializeOnce);
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}
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#define INVOKE_METHOD(name, args...) \
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do { \
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EnsureInitialized(); \
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void* method = g_Methods[k_##name]; \
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return reinterpret_cast<decltype(&name)>(method)(args); \
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} while (0)
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//
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// Forwarding for methods in stats_event.h.
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//
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AStatsEvent* AStatsEvent_obtain() {
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INVOKE_METHOD(AStatsEvent_obtain);
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}
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void AStatsEvent_build(AStatsEvent* event) {
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INVOKE_METHOD(AStatsEvent_build, event);
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}
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int AStatsEvent_write(AStatsEvent* event) {
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INVOKE_METHOD(AStatsEvent_write, event);
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}
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void AStatsEvent_release(AStatsEvent* event) {
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INVOKE_METHOD(AStatsEvent_release, event);
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}
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void AStatsEvent_setAtomId(AStatsEvent* event, uint32_t atomId) {
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INVOKE_METHOD(AStatsEvent_setAtomId, event, atomId);
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}
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void AStatsEvent_writeInt32(AStatsEvent* event, int32_t value) {
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INVOKE_METHOD(AStatsEvent_writeInt32, event, value);
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}
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void AStatsEvent_writeInt64(AStatsEvent* event, int64_t value) {
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INVOKE_METHOD(AStatsEvent_writeInt64, event, value);
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}
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void AStatsEvent_writeFloat(AStatsEvent* event, float value) {
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INVOKE_METHOD(AStatsEvent_writeFloat, event, value);
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}
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void AStatsEvent_writeBool(AStatsEvent* event, bool value) {
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INVOKE_METHOD(AStatsEvent_writeBool, event, value);
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}
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void AStatsEvent_writeByteArray(AStatsEvent* event, const uint8_t* buf, size_t numBytes) {
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INVOKE_METHOD(AStatsEvent_writeByteArray, event, buf, numBytes);
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}
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void AStatsEvent_writeString(AStatsEvent* event, const char* value) {
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INVOKE_METHOD(AStatsEvent_writeString, event, value);
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}
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void AStatsEvent_writeAttributionChain(AStatsEvent* event, const uint32_t* uids,
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const char* const* tags, uint8_t numNodes) {
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INVOKE_METHOD(AStatsEvent_writeAttributionChain, event, uids, tags, numNodes);
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}
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void AStatsEvent_addBoolAnnotation(AStatsEvent* event, uint8_t annotationId, bool value) {
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INVOKE_METHOD(AStatsEvent_addBoolAnnotation, event, annotationId, value);
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}
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void AStatsEvent_addInt32Annotation(AStatsEvent* event, uint8_t annotationId, int32_t value) {
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INVOKE_METHOD(AStatsEvent_addInt32Annotation, event, annotationId, value);
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}
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//
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// Forwarding for methods in stats_socket.h.
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//
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void AStatsSocket_close() {
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INVOKE_METHOD(AStatsSocket_close);
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}
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