398 lines
16 KiB
C++
398 lines
16 KiB
C++
/*
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* Copyright (C) 2018 The Android Open Source Project
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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#pragma once
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#include <sys/types.h>
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#include <unistd.h>
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#include <map>
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#include <vector>
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#include <android-base/stringprintf.h>
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#include <audiomanager/AudioManager.h>
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#include <media/AudioProductStrategy.h>
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#include <policy.h>
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#include <system/audio.h>
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#include <utils/Errors.h>
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#include <utils/KeyedVector.h>
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#include <utils/RefBase.h>
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#include <utils/String8.h>
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#include <Volume.h>
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#include "AudioPatch.h"
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#include "EffectDescriptor.h"
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namespace android {
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class AudioPolicyMix;
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class DeviceDescriptor;
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class HwAudioOutputDescriptor;
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class SwAudioOutputDescriptor;
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class ClientDescriptor: public RefBase
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{
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public:
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ClientDescriptor(audio_port_handle_t portId, uid_t uid, audio_session_t sessionId,
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audio_attributes_t attributes, audio_config_base_t config,
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audio_port_handle_t preferredDeviceId,
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bool isPreferredDeviceForExclusiveUse = false) :
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mPortId(portId), mUid(uid), mSessionId(sessionId), mAttributes(attributes),
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mConfig(config), mPreferredDeviceId(preferredDeviceId), mActive(false),
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mPreferredDeviceForExclusiveUse(isPreferredDeviceForExclusiveUse){}
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~ClientDescriptor() override = default;
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virtual void dump(String8 *dst, int spaces) const;
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virtual std::string toShortString() const;
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/**
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* @brief isInternal
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* @return true if the client corresponds to an audio patch created from createAudioPatch API or
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* for call audio routing, or false if the client corresponds to an AudioTrack, AudioRecord or
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* HW Audio Source.
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*/
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virtual bool isInternal() const { return false; }
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audio_port_handle_t portId() const { return mPortId; }
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uid_t uid() const { return mUid; }
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audio_session_t session() const { return mSessionId; };
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audio_attributes_t attributes() const { return mAttributes; }
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audio_config_base_t config() const { return mConfig; }
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audio_port_handle_t preferredDeviceId() const { return mPreferredDeviceId; };
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void setPreferredDeviceId(audio_port_handle_t preferredDeviceId) {
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mPreferredDeviceId = preferredDeviceId;
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}
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bool isPreferredDeviceForExclusiveUse() const { return mPreferredDeviceForExclusiveUse; }
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virtual void setActive(bool active) { mActive = active; }
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bool active() const { return mActive; }
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/**
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* @brief hasPreferredDevice Note that as internal clients use preferred device for convenience,
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* we do hide this internal behavior to prevent from regression (like invalidating track for
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* clients following same strategies...)
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* @param activeOnly
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* @return
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*/
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bool hasPreferredDevice(bool activeOnly = false) const {
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return !isInternal() &&
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mPreferredDeviceId != AUDIO_PORT_HANDLE_NONE && (!activeOnly || mActive);
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}
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private:
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const audio_port_handle_t mPortId; // unique Id for this client
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const uid_t mUid; // client UID
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const audio_session_t mSessionId; // audio session ID
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const audio_attributes_t mAttributes; // usage...
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const audio_config_base_t mConfig;
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audio_port_handle_t mPreferredDeviceId; // selected input device port ID
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bool mActive;
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bool mPreferredDeviceForExclusiveUse = false;
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};
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class TrackClientDescriptor: public ClientDescriptor
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{
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public:
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TrackClientDescriptor(audio_port_handle_t portId, uid_t uid, audio_session_t sessionId,
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audio_attributes_t attributes, audio_config_base_t config,
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audio_port_handle_t preferredDeviceId, audio_stream_type_t stream,
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product_strategy_t strategy, VolumeSource volumeSource,
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audio_output_flags_t flags,
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bool isPreferredDeviceForExclusiveUse,
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std::vector<wp<SwAudioOutputDescriptor>> secondaryOutputs,
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wp<AudioPolicyMix> primaryMix) :
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ClientDescriptor(portId, uid, sessionId, attributes, config, preferredDeviceId,
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isPreferredDeviceForExclusiveUse),
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mStream(stream), mStrategy(strategy), mVolumeSource(volumeSource), mFlags(flags),
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mSecondaryOutputs(std::move(secondaryOutputs)), mPrimaryMix(primaryMix) {}
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~TrackClientDescriptor() override = default;
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using ClientDescriptor::dump;
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void dump(String8 *dst, int spaces) const override;
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std::string toShortString() const override;
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audio_output_flags_t flags() const { return mFlags; }
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audio_stream_type_t stream() const { return mStream; }
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product_strategy_t strategy() const { return mStrategy; }
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const std::vector<wp<SwAudioOutputDescriptor>>& getSecondaryOutputs() const {
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return mSecondaryOutputs;
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};
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void setSecondaryOutputs(std::vector<wp<SwAudioOutputDescriptor>>&& secondaryOutputs) {
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mSecondaryOutputs = std::move(secondaryOutputs);
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}
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VolumeSource volumeSource() const { return mVolumeSource; }
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const sp<AudioPolicyMix> getPrimaryMix() const {
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return mPrimaryMix.promote();
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};
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bool hasLostPrimaryMix() const {
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return mPrimaryMix.unsafe_get() && !mPrimaryMix.promote();
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}
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void setActive(bool active) override
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{
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int delta = active ? 1 : -1;
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changeActivityCount(delta);
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}
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void changeActivityCount(int delta)
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{
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if (delta > 0) {
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mActivityCount += delta;
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} else {
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LOG_ALWAYS_FATAL_IF(!mActivityCount, "%s(%s) invalid delta %d, inactive client",
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__func__, toShortString().c_str(), delta);
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LOG_ALWAYS_FATAL_IF(static_cast<int>(mActivityCount) < -delta,
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"%s(%s) invalid delta %d, active client count %d",
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__func__, toShortString().c_str(), delta, mActivityCount);
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mActivityCount += delta;
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}
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ClientDescriptor::setActive(mActivityCount > 0);
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}
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uint32_t getActivityCount() const { return mActivityCount; }
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bool isInvalid() const {
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return mIsInvalid;
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}
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void setIsInvalid() {
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mIsInvalid = true;
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}
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private:
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const audio_stream_type_t mStream;
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const product_strategy_t mStrategy;
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const VolumeSource mVolumeSource;
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const audio_output_flags_t mFlags;
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std::vector<wp<SwAudioOutputDescriptor>> mSecondaryOutputs;
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const wp<AudioPolicyMix> mPrimaryMix;
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/**
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* required for duplicating thread, prevent from removing active client from an output
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* involved in a duplication.
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*/
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uint32_t mActivityCount = 0;
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bool mIsInvalid = false;
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};
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class RecordClientDescriptor: public ClientDescriptor
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{
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public:
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RecordClientDescriptor(audio_port_handle_t portId, audio_unique_id_t riid, uid_t uid,
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audio_session_t sessionId, audio_attributes_t attributes,
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audio_config_base_t config, audio_port_handle_t preferredDeviceId,
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audio_source_t source, audio_input_flags_t flags, bool isSoundTrigger) :
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ClientDescriptor(portId, uid, sessionId, attributes, config, preferredDeviceId),
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mRIId(riid), mSource(source), mFlags(flags), mIsSoundTrigger(isSoundTrigger),
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mAppState(APP_STATE_IDLE) {}
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~RecordClientDescriptor() override = default;
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using ClientDescriptor::dump;
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void dump(String8 *dst, int spaces) const override;
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audio_unique_id_t riid() const { return mRIId; }
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audio_source_t source() const { return mSource; }
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audio_input_flags_t flags() const { return mFlags; }
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bool isSoundTrigger() const { return mIsSoundTrigger; }
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bool isLowLevel() const { return mRIId == RECORD_RIID_INVALID; }
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void setAppState(app_state_t appState) { mAppState = appState; }
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app_state_t appState() { return mAppState; }
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bool isSilenced() const { return mAppState == APP_STATE_IDLE; }
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void trackEffectEnabled(const sp<EffectDescriptor> &effect, bool enabled);
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EffectDescriptorCollection getEnabledEffects() const { return mEnabledEffects; }
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private:
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const audio_unique_id_t mRIId;
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const audio_source_t mSource;
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const audio_input_flags_t mFlags;
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const bool mIsSoundTrigger;
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app_state_t mAppState;
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EffectDescriptorCollection mEnabledEffects;
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};
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class SourceClientDescriptor: public TrackClientDescriptor
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{
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public:
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SourceClientDescriptor(audio_port_handle_t portId, uid_t uid, audio_attributes_t attributes,
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const struct audio_port_config &config,
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const sp<DeviceDescriptor>& srcDevice,
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audio_stream_type_t stream, product_strategy_t strategy,
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VolumeSource volumeSource);
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~SourceClientDescriptor() override = default;
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void connect(audio_patch_handle_t patchHandle, const sp<DeviceDescriptor>& sinkDevice) {
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mPatchHandle = patchHandle;
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mSinkDevice = sinkDevice;
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}
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void disconnect() {
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mPatchHandle = AUDIO_PATCH_HANDLE_NONE;
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mSinkDevice = nullptr;
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}
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bool belongsToOutput(const sp<SwAudioOutputDescriptor> &swOutput) const {
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return swOutput != nullptr && mSwOutput.promote() == swOutput;
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}
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void setUseSwBridge() { mUseSwBridge = true; }
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bool useSwBridge() const { return mUseSwBridge; }
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bool canCloseOutput() const { return mCloseOutput; }
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bool isConnected() const { return mPatchHandle != AUDIO_PATCH_HANDLE_NONE; }
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audio_patch_handle_t getPatchHandle() const { return mPatchHandle; }
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sp<DeviceDescriptor> srcDevice() const { return mSrcDevice; }
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sp<DeviceDescriptor> sinkDevice() const { return mSinkDevice; }
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wp<SwAudioOutputDescriptor> swOutput() const { return mSwOutput; }
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void setSwOutput(const sp<SwAudioOutputDescriptor>& swOutput, bool closeOutput = false);
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wp<HwAudioOutputDescriptor> hwOutput() const { return mHwOutput; }
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void setHwOutput(const sp<HwAudioOutputDescriptor>& hwOutput);
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using ClientDescriptor::dump;
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void dump(String8 *dst, int spaces) const override;
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private:
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audio_patch_handle_t mPatchHandle = AUDIO_PATCH_HANDLE_NONE;
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const sp<DeviceDescriptor> mSrcDevice;
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sp<DeviceDescriptor> mSinkDevice;
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wp<SwAudioOutputDescriptor> mSwOutput;
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wp<HwAudioOutputDescriptor> mHwOutput;
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bool mUseSwBridge = false;
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/**
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* For either HW bridge associated to a SwOutput for activity / volume or SwBridge for also
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* sample rendering / activity & volume, an existing playback thread may be reused (e.g.
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* not already opened at APM startup or Direct Output).
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* If reusing an already opened output, when this output is not used anymore, the AudioFlinger
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* patch must be updated to refine the output device(s) information and ensure the right
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* behavior of AudioDeviceCallback.
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*/
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bool mCloseOutput = false;
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};
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/**
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* @brief The InternalSourceClientDescriptor class
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* Specialized Client Descriptor for either a raw patch created from @see createAudioPatch API
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* or for internal audio patches managed by APM (e.g. phone call patches).
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* Whatever the bridge created (software or hardware), we need a client to track the activity
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* and manage volumes.
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* The Audio Patch requested sink is expressed as a preferred device which allows to route
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* the SwOutput. Then APM will performs checks on the UID (against UID of Audioserver) of the
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* requester to prevent rerouting SwOutput involved in raw patches.
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*/
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class InternalSourceClientDescriptor: public SourceClientDescriptor
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{
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public:
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InternalSourceClientDescriptor(
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audio_port_handle_t portId, uid_t uid, audio_attributes_t attributes,
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const struct audio_port_config &config, const sp<DeviceDescriptor>& srcDevice,
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const sp<DeviceDescriptor>& sinkDevice,
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product_strategy_t strategy, VolumeSource volumeSource) :
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SourceClientDescriptor(
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portId, uid, attributes, config, srcDevice, AUDIO_STREAM_PATCH, strategy,
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volumeSource)
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{
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setPreferredDeviceId(sinkDevice->getId());
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}
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bool isInternal() const override { return true; }
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~InternalSourceClientDescriptor() override = default;
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};
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class SourceClientCollection :
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public DefaultKeyedVector< audio_port_handle_t, sp<SourceClientDescriptor> >
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{
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public:
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void dump(String8 *dst) const;
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};
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typedef std::vector< sp<TrackClientDescriptor> > TrackClientVector;
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typedef std::vector< sp<RecordClientDescriptor> > RecordClientVector;
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// A Map that associates a portId with a client (type T)
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// which is either TrackClientDescriptor or RecordClientDescriptor.
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template<typename T>
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class ClientMapHandler {
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public:
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virtual ~ClientMapHandler() = default;
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// Track client management
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virtual void addClient(const sp<T> &client) {
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const audio_port_handle_t portId = client->portId();
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LOG_ALWAYS_FATAL_IF(!mClients.emplace(portId, client).second,
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"%s(%d): attempting to add client that already exists", __func__, portId);
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}
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sp<T> getClient(audio_port_handle_t portId) const {
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auto it = mClients.find(portId);
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if (it == mClients.end()) return nullptr;
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return it->second;
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}
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virtual void removeClient(audio_port_handle_t portId) {
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auto it = mClients.find(portId);
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LOG_ALWAYS_FATAL_IF(it == mClients.end(),
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"%s(%d): client does not exist", __func__, portId);
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LOG_ALWAYS_FATAL_IF(it->second->active(),
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"%s(%d): removing client still active!", __func__, portId);
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(void)mClients.erase(it);
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}
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size_t getClientCount() const {
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return mClients.size();
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}
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virtual void dump(String8 *dst, int spaces, const char* extraInfo = nullptr) const {
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(void)extraInfo;
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size_t index = 0;
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for (const auto& client: getClientIterable()) {
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const std::string prefix = base::StringPrintf("%*s %zu. ", spaces, "", ++index);
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dst->appendFormat("%s", prefix.c_str());
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client->dump(dst, prefix.size());
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}
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}
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// helper types
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using ClientMap = std::map<audio_port_handle_t, sp<T>>;
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using ClientMapIterator = typename ClientMap::const_iterator; // ClientMap is const qualified
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class ClientIterable {
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public:
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explicit ClientIterable(const ClientMapHandler<T> &ref) : mClientMapHandler(ref) { }
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class iterator {
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public:
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// traits
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using iterator_category = std::forward_iterator_tag;
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using value_type = sp<T>;
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using difference_type = ptrdiff_t;
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using pointer = const sp<T>*; // Note: const
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using reference = const sp<T>&; // Note: const
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// implementation
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explicit iterator(const ClientMapIterator &it) : mIt(it) { }
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iterator& operator++() /* prefix */ { ++mIt; return *this; }
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reference operator* () const { return mIt->second; }
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reference operator->() const { return mIt->second; } // as if sp<>
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difference_type operator-(const iterator& rhs) {return mIt - rhs.mIt; }
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bool operator==(const iterator& rhs) const { return mIt == rhs.mIt; }
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bool operator!=(const iterator& rhs) const { return mIt != rhs.mIt; }
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private:
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ClientMapIterator mIt;
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};
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iterator begin() const { return iterator{mClientMapHandler.mClients.begin()}; }
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iterator end() const { return iterator{mClientMapHandler.mClients.end()}; }
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private:
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const ClientMapHandler<T>& mClientMapHandler; // iterating does not modify map.
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};
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// return an iterable object that can be used in a range-based-for to enumerate clients.
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// this iterable does not allow modification, it should be used as a temporary.
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ClientIterable getClientIterable() const {
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return ClientIterable{*this};
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}
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private:
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// ClientMap maps a portId to a client descriptor (both uniquely identify each other).
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ClientMap mClients;
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};
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} // namespace android
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