49 lines
1.5 KiB
Java
49 lines
1.5 KiB
Java
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// C function void glGetActiveUniform ( GLuint program, GLuint index, GLsizei bufsize, GLsizei *length, GLint *size, GLenum *type, char *name )
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public static native void glGetActiveUniform(
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int program,
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int index,
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int bufsize,
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int[] length,
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int lengthOffset,
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int[] size,
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int sizeOffset,
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int[] type,
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int typeOffset,
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byte[] name,
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int nameOffset
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);
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// C function void glGetActiveUniform ( GLuint program, GLuint index, GLsizei bufsize, GLsizei *length, GLint *size, GLenum *type, char *name )
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/** @hide Method is broken, but used to be public (b/6006380) */
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@UnsupportedAppUsage
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public static native void glGetActiveUniform(
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int program,
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int index,
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int bufsize,
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java.nio.IntBuffer length,
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java.nio.IntBuffer size,
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java.nio.IntBuffer type,
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byte name
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);
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// C function void glGetActiveUniform ( GLuint program, GLuint index, GLsizei bufsize, GLsizei *length, GLint *size, GLenum *type, char *name )
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public static native String glGetActiveUniform(
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int program,
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int index,
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int[] size,
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int sizeOffset,
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int[] type,
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int typeOffset
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);
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// C function void glGetActiveUniform ( GLuint program, GLuint index, GLsizei bufsize, GLsizei *length, GLint *size, GLenum *type, char *name )
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public static native String glGetActiveUniform(
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int program,
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int index,
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java.nio.IntBuffer size,
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java.nio.IntBuffer type
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);
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